// ChildFrameSearch.cpp : implementation file
//

#include "stdafx.h"
#include "isismarc.h"
#include "ChildFrameSearch.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CChildFrameSearch

IMPLEMENT_DYNCREATE(CChildFrameSearch, CMDIChildWnd)

CChildFrameSearch::CChildFrameSearch()
{
}

CChildFrameSearch::~CChildFrameSearch()
{
}


BEGIN_MESSAGE_MAP(CChildFrameSearch, CMDIChildWnd)
	//{{AFX_MSG_MAP(CChildFrameSearch)
		// NOTE - the ClassWizard will add and remove mapping macros here.
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CChildFrameSearch message handlers

BOOL CChildFrameSearch::PreCreateWindow(CREATESTRUCT& cs) 
{
	// TODO: Add your specialized code here and/or call the base class

	
	cs.style &=~WS_MAXIMIZEBOX;
	cs.style &=~WS_MINIMIZEBOX;

	cs.cy = 320;
	cs.cx = 490;
	//cs.dwExStyle=WS_EX_TOOLWINDOW;
		
	return CMDIChildWnd::PreCreateWindow(cs);
}

void CChildFrameSearch::ActivateFrame(int nCmdShow) 
{
	// TODO: Add your specialized code here and/or call the base class
	
	CMDIChildWnd::ActivateFrame(nCmdShow);
}

CDocument* CChildFrameSearch::GetActiveDocument() 
{
	// TODO: Add your specialized code here and/or call the base class
	
	return CMDIChildWnd::GetActiveDocument();
}

void CChildFrameSearch::CalcWindowRect(LPRECT lpClientRect, UINT nAdjustType) 
{
	// TODO: Add your specialized code here and/or call the base class
	
	CMDIChildWnd::CalcWindowRect(lpClientRect, nAdjustType);
}

BOOL CChildFrameSearch::OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext) 
{
	// TODO: Add your specialized code here and/or call the base class
	
	return CMDIChildWnd::OnCreateClient(lpcs, pContext);
}

BOOL CChildFrameSearch::Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CMDIFrameWnd* pParentWnd, CCreateContext* pContext) 
{
	// TODO: Add your specialized code here and/or call the base class
	
	return CMDIChildWnd::Create(lpszClassName, lpszWindowName, dwStyle, rect, pParentWnd, pContext);
}
